[−][src]Module rask_wasm::communication
Modules
message_queue | The message queue handles communication between the |
sprite | |
synchronization_memory |
Structs
GameState | GameState contains data to be sent over the network and is read by |
MessageQueue | Abstracts the communication with the main thread. |
Sprite | |
SynchronizationMemory | The SynchronizationMemory is the main interface to the |
Enums
Message | Messages sent by the |
Constants
MESSAGE_QUEUE_ELEMENT_COUNT |
Statics
DOUBLE_BUFFER | |
RESOURCE_TABLE | |
SYNCHRONIZATION_MEMORY | |
TEXTURE_IDS |