[−][src]Module rask_wasm::communication
Modules
| message_queue | The message queue handles communication between the |
| sprite | |
| synchronization_memory |
Structs
| GameState | GameState contains data to be sent over the network and is read by |
| MessageQueue | Abstracts the communication with the main thread. |
| Sprite | |
| SynchronizationMemory | The SynchronizationMemory is the main interface to the |
Enums
| Message | Messages sent by the |
Constants
| MESSAGE_QUEUE_ELEMENT_COUNT |
Statics
| DOUBLE_BUFFER | |
| RESOURCE_TABLE | |
| SYNCHRONIZATION_MEMORY | |
| TEXTURE_IDS |