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use rocket_contrib::json::Json;
use serde_derive::Serialize;
use rocket::get;
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
struct GameType {
name: String,
icon: String,
display_name: String,
}
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
struct Game {
name: String,
#[serde(rename = "type")]
type_: String,
id: u32,
max_users: u32,
user_count: u32,
has_password: bool,
}
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct TokenResponse {
username: String,
name: String,
user_count: u32,
max_users: u32,
has_password: bool,
#[serde(rename = "type")]
type_: String,
id: u32,
}
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct GameOverview {
game_types: Vec<GameType>,
games: Vec<Game>,
}
#[get("/")]
pub fn index() -> &'static str {
"Hello, rask!"
}
#[get("/api/lobby", format = "json")]
pub fn game_index() -> Json<GameOverview> {
let mock_data = GameOverview {
game_types: vec![
(GameType {
name: "rask".to_string(),
icon: "./resources/icon_rask.png".to_string(),
display_name: "Rask".to_string(),
}),
],
games: vec![
(Game {
name: "Rask".to_string(),
type_: "rask".to_string(),
id: 1,
max_users: 5,
user_count: 0,
has_password: true,
}),
],
};
Json(mock_data)
}
use std::time::{SystemTime, UNIX_EPOCH};
#[get("/api/lobby/tokens/<token>", format = "json")]
pub fn token_request(token: u32) -> Result<Json<TokenResponse>, rocket::http::Status> {
if token != 42 {
return Err(rocket::http::Status::new(
404,
"The requested Token is not valid",
));
}
let start = SystemTime::now();
let since_the_epoch = start
.duration_since(UNIX_EPOCH)
.expect("Time went backwards");
let mock_data = TokenResponse {
username: format!("Anonymous{:?}", since_the_epoch),
name: "Rask".into(),
type_: "rask".into(),
id: 1,
max_users: 5,
user_count: 0,
has_password: true,
};
Ok(Json(mock_data))
}