[][src]Struct bone_cake::structs::AnimationBone

pub struct AnimationBone {
    pub name: Option<String>,
    pub translate_frame: Option<Vec<TranslateFrame>>,
    pub rotate_frame: Option<Vec<RotateFrame>>,
}

Fields

name: Option<String>translate_frame: Option<Vec<TranslateFrame>>rotate_frame: Option<Vec<RotateFrame>>

Trait Implementations

impl Debug for AnimationBone[src]

impl<'de> Deserialize<'de> for AnimationBone[src]

Auto Trait Implementations

impl RefUnwindSafe for AnimationBone

impl Send for AnimationBone

impl Sync for AnimationBone

impl Unpin for AnimationBone

impl UnwindSafe for AnimationBone

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.