[−][src]Module rask_engine::resources
The resource management system for the ratatosk game engine.
Example
use lazy_static::lazy_static; use rask_engine::resources::registry; lazy_static! { static ref TABLE: ResourceTable = unsafe { ResourceTable::new() }; } fn test() { unsafe { let _texture: &Texture = TABLE.get(registry::EMPTY).unwrap(); } }
Modules
character | |
registry | |
sound | |
texture |
Structs
Character | |
ResourceTable | The library is used to store and retrieve resources. |
Sound | |
Texture | |
TextureIds | |
TextureRange |
Enums
Resource |
Constants
RESOURCE_COUNT |
Traits
GetStore | |
GetTextures |