[−] List of all items
Structs
- communication::GameState
- communication::MessageQueue
- communication::Sprite
- communication::SynchronizationMemory
- communication::message_queue::MessageQueue
- communication::message_queue::MessageQueueElement
- communication::sprite::Sprite
- communication::synchronization_memory::GameState
- communication::synchronization_memory::SynchronizationMemory
- graphics::renderer::Renderer
- graphics::webgl::WebGl2
- logic::LogicContext
- wasm_log::WasmLog
Enums
- ClientError
- communication::Message
- communication::message_queue::Message
- error::ClientError
- graphics::webgl::ShaderType
- graphics::webgl::WebGl2Error
Traits
Functions
- communication::message_queue::post_to_main
- entries::draw_frame
- entries::run_logic
- entries::run_pool
- graphics::renderer::renderer_mut
- graphics::renderer::set_renderer
- mem::align_up
- mem::alloc_stack
- mem::alloc_tls
- mem::atomic_read_i32
- mem::atomic_read_u32
- mem::atomic_read_u8
- mem::atomic_write_u32
- mem::atomic_write_u8
- mem::get_tls_size
- mem::set_tls_size
- mem::wait_until_wake_up_at
Statics
- communication::DOUBLE_BUFFER
- communication::RESOURCE_TABLE
- communication::SYNCHRONIZATION_MEMORY
- communication::TEXTURE_IDS