[−] List of all items
Structs
- communication::GameState
 - communication::MessageQueue
 - communication::Sprite
 - communication::SynchronizationMemory
 - communication::message_queue::MessageQueue
 - communication::message_queue::MessageQueueElement
 - communication::sprite::Sprite
 - communication::synchronization_memory::GameState
 - communication::synchronization_memory::SynchronizationMemory
 - graphics::renderer::Renderer
 - graphics::webgl::WebGl2
 - logic::LogicContext
 - wasm_log::WasmLog
 
Enums
- ClientError
 - communication::Message
 - communication::message_queue::Message
 - error::ClientError
 - graphics::webgl::ShaderType
 - graphics::webgl::WebGl2Error
 
Traits
Functions
- communication::message_queue::post_to_main
 - entries::draw_frame
 - entries::run_logic
 - entries::run_pool
 - graphics::renderer::renderer_mut
 - graphics::renderer::set_renderer
 - mem::align_up
 - mem::alloc_stack
 - mem::alloc_tls
 - mem::atomic_read_i32
 - mem::atomic_read_u32
 - mem::atomic_read_u8
 - mem::atomic_write_u32
 - mem::atomic_write_u8
 - mem::get_tls_size
 - mem::set_tls_size
 - mem::wait_until_wake_up_at
 
Statics
- communication::DOUBLE_BUFFER
 - communication::RESOURCE_TABLE
 - communication::SYNCHRONIZATION_MEMORY
 - communication::TEXTURE_IDS