[−][src]Struct rask_wasm::logic::LogicContext
Fields
message_queue: MessageQueue
Implementations
impl LogicContext
[src]
The logic context stores everything necessary for event handling and the game engine.
pub fn new(pool: ThreadPool) -> Result<Self, ClientError>
[src]
pub fn tick(&mut self) -> Result<(), ClientError>
[src]
Auto Trait Implementations
impl !RefUnwindSafe for LogicContext
impl !Send for LogicContext
impl !Sync for LogicContext
impl Unpin for LogicContext
impl !UnwindSafe for LogicContext
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
fn get_type_id(&self) -> TypeId
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<S, T> Collide<[T]> for S where
T: Collide<S>,
[src]
T: Collide<S>,
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> Pointable for T
const ALIGN: usize
type Init = T
The type for initializers.
unsafe fn init(init: <T as Pointable>::Init) -> usize
unsafe fn deref<'a>(ptr: usize) -> &'a T
unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
unsafe fn drop(ptr: usize)
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,