[−][src]Struct rask_wasm_shared::mem::SynchronizationMemory
Fields
elapsed_ms: i32
time elapsed since logic thread initialisation in milliseconds
mouse: (i32, i32)
canvas_size: (u32, u32)
player: GameState
other: GameState
Methods
impl SynchronizationMemory
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pub unsafe fn get() -> &'static Self
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pub unsafe fn get_mut() -> &'static mut Self
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pub fn wait_for_main_thread_notify(&mut self)
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Auto Trait Implementations
impl RefUnwindSafe for SynchronizationMemory
impl Send for SynchronizationMemory
impl Sync for SynchronizationMemory
impl Unpin for SynchronizationMemory
impl UnwindSafe for SynchronizationMemory
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<S, T> Collide<[T]> for S where
T: Collide<S>,
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T: Collide<S>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,