[][src]Struct rask_wasm_shared::sprite::Sprite

pub struct Sprite {
    pub transform: Mat3,
    pub tex_id: TextureId,
}

Fields

transform: Mat3tex_id: TextureId

Methods

impl Sprite[src]

pub fn new(transform: Mat3, tex_id: TextureId) -> Self[src]

Trait Implementations

impl Clone for Sprite[src]

impl Copy for Sprite[src]

impl Debug for Sprite[src]

impl Default for Sprite[src]

Auto Trait Implementations

impl RefUnwindSafe for Sprite

impl Send for Sprite

impl Sync for Sprite

impl Unpin for Sprite

impl UnwindSafe for Sprite

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<S, T> Collide<[T]> for S where
    T: Collide<S>, 
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impl<T> Element for T where
    T: Clone + Default + Debug
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,