[][src]Struct rask_engine::resources::character::AnimationStates

pub struct AnimationStates<'a> { /* fields omitted */ }

Trait Implementations

impl<'a> Iterator for AnimationStates<'a>[src]

type Item = Result<AnimationState, EngineError>

The type of the elements being iterated over.

Auto Trait Implementations

impl<'a> RefUnwindSafe for AnimationStates<'a>

impl<'a> Send for AnimationStates<'a>

impl<'a> Sync for AnimationStates<'a>

impl<'a> Unpin for AnimationStates<'a>

impl<'a> UnwindSafe for AnimationStates<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<S, T> Collide<[T]> for S where
    T: Collide<S>, 
[src]

impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<I> IntoIterator for I where
    I: Iterator
[src]

type Item = <I as Iterator>::Item

The type of the elements being iterated over.

type IntoIter = I

Which kind of iterator are we turning this into?

impl<T> ParallelBridge for T where
    T: Send + Iterator,
    <T as Iterator>::Item: Send
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Resource for T where
    T: Any + Send + Sync

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.