[][src]Struct rask_engine::resources::texture::TextureIds

pub struct TextureIds {
    pub reset_notify: u8,
    pub ids: Vec<u32>,
}

Fields

reset_notify: u8ids: Vec<u32>

Implementations

impl TextureIds[src]

pub const fn empty() -> Self[src]

Trait Implementations

impl Clone for TextureIds[src]

impl Debug for TextureIds[src]

Auto Trait Implementations

impl RefUnwindSafe for TextureIds

impl Send for TextureIds

impl Sync for TextureIds

impl Unpin for TextureIds

impl UnwindSafe for TextureIds

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<S, T> Collide<[T]> for S where
    T: Collide<S>, 
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impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Resource for T where
    T: Any + Send + Sync

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.